SOL MMORPG: Enchant with offline farming gets release date
Netmarble has officially announced the exact launch date for the MMORPG SOL: Enchant, unveiling a new CGI trailer for the project. The Korean version of the game is scheduled for release on June 18th, 2026. Pre-registration has also launched simultaneously via the App Store, Google Play, and the project's official website. Despite the excitement surrounding the announcement, the launch is currently limited to the domestic market, and information about the international version remains unknown.
SOL: Enchant is positioned as a large-scale MMORPG powered by Unreal Engine 5, where the developers emphasize modern graphics, a large open world, and a sophisticated character progression system. One of the project's key features will be offline resource farming, allowing characters to automatically obtain materials and items for 24 hours, even when not logged in. This mechanic should simplify progression and reduce the need for constant grinding.
Significant attention has been paid to the in-game economy. SOL: Enchant will feature free trade between players, including the exchange and sale of valuable items. This trade will even affect equipment and resources obtained through gacha mechanics, which could significantly impact the market and in-game balance. For MMORPG fans, this means a more vibrant economic system and additional ways to earn in-game valuables.

Classic RPG mechanics will also be present. The game has been confirmed to feature an equipment enhancement system, item rarity tiers, and NPCs such as blacksmiths and merchants. Through them, players will be able to enhance weapons, improve armor, replenish potions, and prepare their characters for more challenging content.
However, SOL: Enchantment has a number of strict restrictions. The project has been rated 19+, and access to the game will require identity verification through the national verification system.
SOL: Enchant is positioned as a large-scale MMORPG powered by Unreal Engine 5, where the developers emphasize modern graphics, a large open world, and a sophisticated character progression system. One of the project's key features will be offline resource farming, allowing characters to automatically obtain materials and items for 24 hours, even when not logged in. This mechanic should simplify progression and reduce the need for constant grinding.
Significant attention has been paid to the in-game economy. SOL: Enchant will feature free trade between players, including the exchange and sale of valuable items. This trade will even affect equipment and resources obtained through gacha mechanics, which could significantly impact the market and in-game balance. For MMORPG fans, this means a more vibrant economic system and additional ways to earn in-game valuables.

Classic RPG mechanics will also be present. The game has been confirmed to feature an equipment enhancement system, item rarity tiers, and NPCs such as blacksmiths and merchants. Through them, players will be able to enhance weapons, improve armor, replenish potions, and prepare their characters for more challenging content.
However, SOL: Enchantment has a number of strict restrictions. The project has been rated 19+, and access to the game will require identity verification through the national verification system.
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