Fighting game Ultraman: Legend of Heroes 2 set for Android release
Ultraman is returning to mobile screens — this time with full-fledged PvP combat. The fighting game Ultraman: Legend of Heroes 2 is set to launch on September 15, although the project has so far only been announced for Android and for specific regions.
Pre-registration is now open in several Southeast Asian countries, including the Philippines. The game is officially licensed, while its development was reportedly overseen by Tsuburaya Productions, the company behind the Ultraman franchise.
The game focuses primarily on 3v3 battles. Players directly control their characters, using dedicated buttons for attacks and abilities, activating charged skills, and managing cooldowns.

The developers have also prepared several game modes. Judging by the released materials, these include battles against world bosses, while some activities appear to unfold across a virtual city viewed from a bird's-eye perspective.
Visually, however, the project looks rather modest. The graphics make no attempt to compete with the most technically advanced mobile titles released in recent years. Instead, the developers seem to shift their priority toward ensuring the game runs smoothly even on relatively low-end devices.
On the plus side, there is a mechanic that could inject some chaos into matches: Ultraman and his opponents can fire powerful laser attacks at each other simultaneously. When the beams collide, a speed-based contest ensues — players must tap the screen as fast as possible to overpower their opponent's attack and win the clash.
Pre-registration is now open in several Southeast Asian countries, including the Philippines. The game is officially licensed, while its development was reportedly overseen by Tsuburaya Productions, the company behind the Ultraman franchise.
The game focuses primarily on 3v3 battles. Players directly control their characters, using dedicated buttons for attacks and abilities, activating charged skills, and managing cooldowns.

The developers have also prepared several game modes. Judging by the released materials, these include battles against world bosses, while some activities appear to unfold across a virtual city viewed from a bird's-eye perspective.
Visually, however, the project looks rather modest. The graphics make no attempt to compete with the most technically advanced mobile titles released in recent years. Instead, the developers seem to shift their priority toward ensuring the game runs smoothly even on relatively low-end devices.
On the plus side, there is a mechanic that could inject some chaos into matches: Ultraman and his opponents can fire powerful laser attacks at each other simultaneously. When the beams collide, a speed-based contest ensues — players must tap the screen as fast as possible to overpower their opponent's attack and win the clash.
Comments: 0