In Sea of Remnants, NPCs' fates will shape the story

In Sea of Remnants, NPCs' fates will shape the story
Sea of Remnants is preparing to offer players an unconventional approach to storytelling. In a recent interview, the project's product lead revealed that the release version will feature approximately 400 interactive NPCs, each of whom will be more than just extras, but a fully-fledged part of the living world.

The developers are focusing on a deep interaction system. Each character has their own mini-ending —a localized conclusion to their story that can be reached in a variety of ways. Furthermore, the game features mechanics that ensure key events involving NPCs have consequences. If one character disappears from the story, it can impact the development of other plot lines and change the overall course of events.

The creators strive to create so-called "chain reactions": the fate of one character can trigger the transformation of a series of stories. This approach enhances the sense of a living world, where player decisions truly matter, and the consequences can manifest themselves over time.

Sea of Remnants

However, the project does not yet have a grand finale. The team is in no rush to commit to a definitive ending and plans to take audience feedback into account. This means that the story's direction may be adjusted as updates are released.

The project is conceived as a long-term live service. Major updates are planned to be released approximately every ten weeks. They will add new characters, animals, and themed events — from small activities to large-scale events that can significantly change the atmosphere of the game world.

It is emphasized that the game's visual style and overall tone are built around a romanticized pirate aesthetic, reflected in the color palette and environmental design.
share your opinion

Comments: 0