BladeRite: Rivals rolls out its Closed Beta questline

BladeRite: Rivals rolls out its Closed Beta questline
Previously known under the title of Project A: Melee Battle Royale, the anime action game BladeRite: Rivals, is preparing for its first major test: a closed beta test. The developers have officially confirmed that servers will open on April 23rd, with access available to players in a limited number of regions: Indonesia, the Philippines, Thailand, Brazil, Egypt, and Iraq. A precise end date for the beta has not yet been announced, leaving room for an additional testing phase or an extension.

The game offers a unique take on the battle royale genre. Instead of traditional firearms, the focus is on close combat and fantasy weaponry. Players will drop onto a large map, search for equipment, engage in combat, and aim to be the last-player-standing. However, the key difference lies in the battle dynamics: winning depends not on the amount of loot collected, but on precise timing, quick reactions, and the skillful use of character abilities.

Each match in BladeRite: Rivals lasts approximately 7 minutes, keeping the pacing tight and adrenaline high—perfect for quick gaming sessions. Up to 20 players can participate in a single battle, and the developers claim to have completely abandoned the idea of populating matches with bots — each encounter will be fought exclusively between real players.

BladeRite Rivals

Players will be able to choose from a roster of distinct heroes, each equipped with their own set of abilities. The combat system is built around dodging, counterattacking, and timing, bringing the gameplay closer to tactical duels than a classic, chaotic battle royale.

Pre-registration is already live on the project's official website. This gives players the chance to join in the testing and be among the first to experience a new approach to the genre that emphasizes speed, precision, and close-quarters combat over traditional long-range shooting.
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