Pre-registration for Neo Artifacts has opened
Pre-registration for the global version of the tactical RPG Neo Artifacts is officially open. Known in China as Wuhua Mixin, the project is preparing for an international release and will be available on iOS and Android mobile devices. Pre-orders are available through the official website of publisher Dragonest Games; the exact release date has not yet been announced.
Neo Artifacts is an SRPG with gacha mechanics and emphasizes an unusual character concept. The game's heroes are embodiments of ancient cultural artifacts and famous works of art, presented in human form. This approach gives the project its own distinctive visual style and sets it apart from other tactical RPGs.
The combat system is built around turn-based tactical battles with unit placement and positional management, harking back to genre classics like Fire Emblem and Arknights. The game features automatic combat and skipping of simple stages, but complex missions require manual control, thoughtful tactics, and careful team selection.

One example of the developers' artistic approach is the character Starry Night, inspired by Vincent van Gogh's painting "Starry Night." Such imagery emphasizes the project's connection to global cultural heritage and makes collecting characters part of the aesthetic experience.
The gacha system in Neo Artifacts has received positive reviews thanks to its "pity" mechanic: a guaranteed rare character drops after 70 failed attempts, and accumulated progress carries over between banners. This reduces the element of randomness and makes collecting more predictable for players.
A global release of Neo Artifacts is planned for English-speaking countries, Japan, and Taiwan. The developers promise to preserve the key features of the original while adapting the project for an international audience.
Neo Artifacts is an SRPG with gacha mechanics and emphasizes an unusual character concept. The game's heroes are embodiments of ancient cultural artifacts and famous works of art, presented in human form. This approach gives the project its own distinctive visual style and sets it apart from other tactical RPGs.
The combat system is built around turn-based tactical battles with unit placement and positional management, harking back to genre classics like Fire Emblem and Arknights. The game features automatic combat and skipping of simple stages, but complex missions require manual control, thoughtful tactics, and careful team selection.

One example of the developers' artistic approach is the character Starry Night, inspired by Vincent van Gogh's painting "Starry Night." Such imagery emphasizes the project's connection to global cultural heritage and makes collecting characters part of the aesthetic experience.
The gacha system in Neo Artifacts has received positive reviews thanks to its "pity" mechanic: a guaranteed rare character drops after 70 failed attempts, and accumulated progress carries over between banners. This reduces the element of randomness and makes collecting more predictable for players.
A global release of Neo Artifacts is planned for English-speaking countries, Japan, and Taiwan. The developers promise to preserve the key features of the original while adapting the project for an international audience.
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