Pre-registration for Neo Artifacts has opened
Pre-registration for the global version of the tactical RPG Neo Artifacts is officially open. Known in China as Wuhua Mixin, the project is preparing for an international launch on iOS and Android mobile devices. Pre-orders are available through the official website of publisher Dragonest Games; the exact release date is still under wraps.
Neo Artifacts is an SRPG with gacha mechanics and an unusual character concept. Each of the game’s heroes is embodiment of an ancient cultural relic or a well-known masterpiece, re-imagined as a playable character. This approach gives the project a distinctive visual style and sets it apart from other tactical RPGs.
The combat system is built around turn-based tactical battles with unit placement and positional management, harking back to genre classics like Fire Emblem and Arknights. For straightforward fights, players can set on automatic combat and skip simple stages, but complex missions require manual control, strategic thinking, and careful team selection.

Highlighting the developers’ artistic approach, the game features characters inspired by global cultural treasures. One standout is Starry Night, inspired by Vincent van Gogh's masterpiece "Starry Night." Such imagery emphasizes the project's lore to global cultural heritage and makes collecting characters part of the aesthetic experience.
The gacha system in Neo Artifacts has received positive reviews thanks to its "pity" mechanic: a guaranteed rare character drops after 70 failed attempts, and accumulated progress carries over between banners. This reduces the element of randomness and makes collecting more predictable for players.
A global release of Neo Artifacts is planned for English-speaking countries, Japan, and Taiwan. The developers promise to preserve the key features of the original while adapting the project for an international audience.
Neo Artifacts is an SRPG with gacha mechanics and an unusual character concept. Each of the game’s heroes is embodiment of an ancient cultural relic or a well-known masterpiece, re-imagined as a playable character. This approach gives the project a distinctive visual style and sets it apart from other tactical RPGs.
The combat system is built around turn-based tactical battles with unit placement and positional management, harking back to genre classics like Fire Emblem and Arknights. For straightforward fights, players can set on automatic combat and skip simple stages, but complex missions require manual control, strategic thinking, and careful team selection.

Highlighting the developers’ artistic approach, the game features characters inspired by global cultural treasures. One standout is Starry Night, inspired by Vincent van Gogh's masterpiece "Starry Night." Such imagery emphasizes the project's lore to global cultural heritage and makes collecting characters part of the aesthetic experience.
The gacha system in Neo Artifacts has received positive reviews thanks to its "pity" mechanic: a guaranteed rare character drops after 70 failed attempts, and accumulated progress carries over between banners. This reduces the element of randomness and makes collecting more predictable for players.
A global release of Neo Artifacts is planned for English-speaking countries, Japan, and Taiwan. The developers promise to preserve the key features of the original while adapting the project for an international audience.
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