Children of Morta will be ported to mobile devices in early October

Children of Morta will be ported to mobile devices in early October
The computer game publisher Playdigious, which celebrated last spring with the release of Loop Hero (the mobile adaptation of the 2021 game), announced that it is going to repeat the successful experience and is already preparing to release the adventure action game Children of Morta in the roguelike genre with a well-written plot and RPG elements on Android and iOS.

In 2019, the PC version of the game already appeared on Steam, where it was very well received by gamers: almost 90% of those who downloaded it gave Children of Morta a positive rating. Now the game has received pages in mobile stores, where you can pre-register (Google Play) or pre-order (App Store).

Children of Morta is planned as a premium project costing $9.99, and for this amount, buyers will receive two DLC packs, Ancient Spirits and Paws and Claws. And some time after the launch, fans of cooperative games will be given the opportunity to play Children of Morta together with friends. This will be done with the help of one of the updates. The release should take place no later than the first week of October.

Children of Morta

According to the plot, gamers will have to take control of the extraordinary Bergson family, each of whose members has their own skills, and then begin to explore the underground halls and other locations with two goals: finding equipment that will make the characters stronger and more deadly, and tracking down enemies that need to be destroyed.

The gameplay is based on the hack-and-slash technique, 2D graphics with a top view are improved by modern lighting methods, and new rooms are created using procedural generation.

In addition, in the new version the game will receive:

  • Optimized interface that supports touch control;
  • Connection to Game Center to save the progress made;
  • Support for the "Cloud Save" function for iOS and Android;
  • Compatibility with MFi controllers.
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